Armored
Decreases damage from enemy swords by 2% per level.
Armor | Max 4
Divert
Chance of poisoning opponent and
gaining regeneration against players.
Armor | Max 5
Heavy
Decreases damage from enemy bows by 2% per level.
Armor | Max 5
Mob Guard
Reduces damage taken from normal mobs.
Armor | Max 4
Blunt Force
Chance to strike with great force.
Axes | Max 4
Jump Boost
Gives jump boost.
Boots | Max 2
Speed
Added speed when equipped.
Boots | Max 5
Shockwave
Chance to push back your attacker
when your health is low works for both mobs and player.
Chestplates | Max 5
Lucky
Chance to increase luck while fishing.
Fishing Rod | Max 3
Gemify
Chance for an ore block to turn into it''s block
Pickaxe | Max 5
Confuse
Chance to give nausea effect.
Swords | Max 4
Disintegrate
Chance to deal extra durability damage to
all enemy armor with every attack.
Swords | Max 4
Ice Aspect
A chance of causing the slowness
effect when attacking mobs.
Swords | Max 3
Ravenous
Chance to regain hunger while fighting mobs
Swords, Axes | Max 4
Sturdy
Reduces fishing rod durability loss.
Tools | Max 5